60 Seconds 1.1D
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ABOUT 60 Seconds
The aim of the game is to survive for 60 seconds by putting your hand eye coordination and reactions to the test. Colours fall at an increasing speed from the top of the screen, tap the colour buttons at the bottom of the screen to destroy the falling colours. There are some colours falling that are a combination of two colours. Yellow : This consists of red and green. Hit yellow with red and only green remains and vice versa. Purple : This is consists of green and blue. Hit purple with blue and only green remains and vice versa. With every correct match your score multiplies. Hit the wrong colour and your score multiplier is wiped out. This is called your colour combo.
The game is exciting, edge your seat and really gives an adrenaline kick when the pressure piles on. I want the player to be in the zone as things get difficult and get as far as they can on twitch reflexes.
I have included an 80s theme and a glass theme which swaps the colour palette.Colour blind mode is an option. This sets all the colours in game to monochrome. As a result colour combos are disabled.If you want a taster of the game please download the beta version.Online high scores and achievements are recorded by the Swarm Connect service.
Music by Ozzed http://ozzed.net/