Course For NI Maschine Quick Start 1.2
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ABOUT Course For NI Maschine Quick Start
Native Instruments Maschine is a perfect fusion of hardware and software. See how this amazing hybrid instrument will change the way you make music... In this first of a series of tutorials by Native Instruments Product Specialist, Matt Cellitti takes you through everything you need to know to get started with Maschine. You ll get a grand tour of Maschine s hardware and software interfaces. Here you ll learn how to set it up, get around and begin making music. This tutorial displays both the software interface and the Maschine controller at the same time so that you get a complete look at how these two integrated pieces work as a unit! First, Matt explains the software s different workspaces: the Browser, Arranger, Control and Pattern Editor. You ll learn how you can efficiently use these software tools to maximize your creativity and workflow. Next he explores the hardware. You ll learn all the controls on this dynamic desktop instrument and how to perform advanced editing functions and make music using Maschine s menus, controllers and pads. Now it s time to record. You ll soon understand the ins and outs of recording and performing masterful MIDI patterns in Machine s unique production interface. Matt goes on to explain the different quantizing algorithms and cool overdubbing techniques. What about arranging? Matt takes you there in the next section as he shows you all of Maschine s thoughtfully implemented tools for quickly creating complex arrangements. There s even a bonus section on automation and creating fills. If you want to learn about Maschine, then learn it from the best Maschinist on the planet! Join Matt Cellitti in this first of a 3-part series, Maschine Quickstart and master this hardware/software hybrid monster in no time flat! Table of Contents: 1. What is Maschine? 2. Setting Preferences 3. The Browser 4. The Arranger 5. The Control Area 6. The Pattern Editor 7. Maschine's Hardware Controller - Part 1 8. Maschine's Hardware Controller - Part 2 9. Browsing Groups 10. Browsing Sounds 11. Recording a Pattern 12. Quantizing 13. Overdubbing 14. Scene Arranging - Part 1 15. Scene Arranging - Part 2 16. Automation and Fills 17. Step Sequencing - Part 1 18. Step Sequencing - Part 2 19. Saving 20. Exporting - Part 1 21. Exporting - Part 2