Hazard Gems 1.0.12
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ABOUT Hazard Gems
A simple and extremely addictive variant of the casual match-3 Bejeweled game. A simple and extremely addictive variant of the casual match-3 Bejeweled game with polished graphics and neat sound effects. How to Play: 1) The goal of the game is to remove as many balls as possible. 2) To remove balls, you need to make three or more balls of the same colour/pattern appear adjacent to each other in the same row or column. This is called a combo. 3) You can swap adjacent balls by touching the first ball and then touching the second ball. 4) The swap will be considered valid only if it results in a combo of three or more balls, in which case the balls will disappear and the balls from above will drop down to fill the gap. 5) If the swap does not result in any combo, the swap is considered invalid and the balls will go back to their original position. 6) There are three different game modes Free Mode, Normal Mode and Timer Mode. 7) Each combo of three balls earns you 10 points, combo of 4 or more balls earn you 20 points, If you make more than one combo in one swap, you will earn twice the points for each combo. If combos are chained one after the other, they will further result in more points. 8) When your score exceeds the level targets, you will proceed to the next level. 9) The points earned by making combos is multiplied by the level number so, the higher the level the more you earn for a combo. Free mode: There is no time limit or restriction. You can continue playing as long as possible or until there is not possible move available which can result in a combo. If no moves are available which can result in a combo, the game will end. You can also end the game anytime from the pause menu and your score will be saved in the high score list. Normal Mode: The level progress starts at 25% and automatically decreases with time. You need to keep scoring combos fast to make the level progress move foreward. When the level progress reaches 100% you will proceed to the next level. Timer Mode: The time available for each level is fixed and you need to score enough points to cross the level withing the available time. I am working on adding many new features, so keep updated.