Open Emu
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ABOUT Open Emu
OpenEmu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. OpenEmu is based on a modular architecture, allowing for game-engine plugins, this means OpenEmu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end. Currently OpenEmu can load the following game engines as plugins: - Atari 2600 (Stella) - Atari 5200 (Atari800) - Atari 7800 (ProSystem) - Atari Lynx (Mednafen) - ColecoVision (CrabEmu) - Famicom Disk System (Nestopia) - Game Boy / Game Boy Color (Gambatte) - Game Boy Advance (VBA-M) - Game Gear (CrabEmu, TwoMbit) - Intellivision (Bliss) - NeoGeo Pocket (NeoPop) - Nintendo (NES) / Famicom (FCEUX, Nestopia) - Nintendo DS (DeSmuME) - Nintendo 64 (Mupen64Plus) - Odyssey²/Videopac+ (O2EM) - PC-FX (Mednafen) - SG-1000 (CrabEmu) - Sega 32X (picodrive) - Sega CD / Mega CD (Genesis Plus) - Sega Genesis / Mega Drive (Genesis Plus) - Sega Master System (CrabEmu, TwoMbit) - Sony PlayStation (Mednafen) - Sony PSP (PPSSPP) - Super Nintendo (SNES) (Higan, Snes9x) - TurboGrafx-16/PC Engine (Mednafen) - TurboGrafx-CD/PCE-CD (Mednafen) - Virtual Boy (Mednafen) - Vectrex (VecXGL) - WonderSwan (Mednafen) Minimum Requirements: - OS X 10.11 El Capitan