Surakarta 2.1.5
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ABOUT Surakarta
Surakarta is a Indonesian strategy game for two players, named after the ancient city of Surakarta in central Java.
The object of the game is to capture all 12 of the opponent's pieces. On a turn, a player either moves one of his pieces a single step to an unoccupied point in any direction (forwards, backwards, sideways, or diagonally), or makes a capturing move special to Surakarta. So, corner loop(s) are only used when making a capture. The capturing piece enters (and leaves) the circular loop via a grid line tangent to the circle. Any number of unoccupied points may be traveled over, before or after traversing a corner loop. An unoccupied point may be traveled over more than once during the capturing piece's journey. Only unoccupied points may be traveled over; jumping over pieces is not permitted. Capturing is always optional (not mandatory). A game is won, when a player captures all 12 of his opponent's pieces.
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