Multiplayer Okey 1.0.3

License: Free ‎File size: 668.66 KB
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Showcase brilliant strategies to defeat your opponents in this intriguing Turkish game! Your goal is to form winning patterns so as to force the other players to lose points. 104 number tiles and 2 joker tiles will be used in the game, making a total of 106 tiles. The number tiles are divided into 4 different color sets, each color set contains 2 groups of number tiles ranging from 1 to 13. When the first round starts, a player will be randomly chosen as the dealer. The player to the right of the current dealer will take the position in the next round. The tiles will be randomly stacked into 21 piles, with each pile consists of 5 face-down tiles, and the remaining tile will be left face-down. The dealer will then reveal the remaining tile, and this tile will determine the wild tile in the round, which can be used as any tile in a winning pattern. The wild tile will be the tile of the same color and an immediately greater number than the revealed tile, for example, if the revealed tile is a red 5, red 6 will become the wild tile, while the joker tiles will be used to represent red 6 in the round. After the wild tile is set, the tiles will be distributed to the players. The player to the right of the dealer will receive 15 tiles, while each of the other players will receive 14 tiles. The players will be able to see the faces of their own tiles but not those of the others. The remaining tiles will be placed face-down on the table as the stock piles, with the revealed tile used for determining the wild tile placed face-up on the top of a pile. At this time, the player who holds the tile of the same number and color with the revealed tile can show the tile, so that the other players lose 1 point immediately. To win a round, you can collect sets and/or runs, or 7 pairs, and reveal your hand. A set consists of 3 or more tiles of the same number and all different colors, while a run is formed by 3 or more tiles of consecutive numbers and the same color. Note that 1-2-3

VERSION HISTORY

  • Version 1.0.0 posted on 2012-09-14
    Initial Release
  • Version 1.0.3 posted on 2012-09-14
    Added 9 languages

Program Details

EULA

MULTIPLAYER OKEY - PRODUCT LICENSE INFORMATION NOTICE TO USERS: CAREFULLY READ THE FOLLOWING LEGAL AGREEMENT. USE OF THE SOFTWARE PROVIDED WITH THIS AGREEMENT (THE "SOFTWARE") CONSTITUTES YOUR ACCEPTANCE OF THESE TERMS. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT INSTALL AND/OR USE THIS SOFTWARE. USER'S USE OF THIS SOFTWARE IS CONDITIONED UPON COMPLIANCE BY USER WITH THE TERMS OF THIS AGREEMENT. 1. LICENSE GRANT. Novel Games Limited grants you a license to use one copy of the version of this SOFTWARE on any one system for as many licenses as you purchase. "You" means the company, entity or individual whose funds are used to pay the license fee. "Use" means storing, loading, installing, executing or displaying the SOFTWARE. You may not modify the SOFTWARE or disable any licensing or control features of the SOFTWARE except as an intended part of the SOFTWARE's programming features. This license is not transferable to any other system, or to another organization or individual. You are expected to use the SOFTWARE on your system and to thoroughly evaluate its usefulness and functionality before making a purchase. This "try before you buy" approach is the ultimate guarantee that the SOFTWARE will perform to your satisfaction; therefore, you understand and agree that there is no refund policy for any purchase of the SOFTWARE. 2. OWNERSHIP. The SOFTWARE is owned and copyrighted by Novel Games Limited. Your license confers no title or ownership in the SOFTWARE and should not be construed as a sale of any right in the SOFTWARE . 3. COPYRIGHT. The SOFTWARE is protected by Hong Kong copyright law and international treaty provisions. You acknowledge that no title to the intellectual property in the SOFTWARE is transferred to you. You further acknowledge that title and full ownership rights to the SOFTWARE will remain the exclusive property of Novel Games Limited and you will not acquire any rights to the SOFTWARE except as expressly set forth in this license. You agree that any copies of the SOFTWARE will contain the same proprietary notices which appear on and in the SOFTWARE. 4. REVERSE ENGINEERING. You agree that you will not attempt to reverse compile, modify, translate, or disassemble the SOFTWARE in whole or in part. 5. NO OTHER WARRANTIES. NOVEL GAMES LIMITED DOES NOT WARRANT THAT THE SOFTWARE IS ERROR FREE. NOVEL GAMES LIMITED DISCLAIMS ALL OTHER WARRANTIES WITH RESPECT TO THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY MAY LAST, OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS OR EXCLUSIONS MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION. 6. SEVERABILITY. In the event of invalidity of any provision of this license, the parties agree that such invalidity shall not affect the validity of the remaining portions of this license. 7. NO LIABILITY FOR CONSEQUENTIAL DAMAGES. IN NO EVENT SHALL NOVEL GAMES LIMITED OR ITS SUPPLIERS BE LIABLE TO YOU FOR ANY CONSEQUENTIAL, SPECIAL, INCIDENTAL OR INDIRECT DAMAGES OF ANY KIND ARISING OUT OF THE DELIVERY, PERFORMANCE OR USE OF THE SOFTWARE, EVEN IF NOVEL GAMES LIMITED HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT WILL NOVEL GAMES LIMITED'S LIABILITY FOR ANY CLAIM, WHETHER IN CONTRACT, TORT OR ANY OTHER THEORY OF LIABILITY, EXCEED THE LICENSE FEE PAID BY YOU, IF ANY. 8. GOVERNING LAW. This license will be governed by the laws of Hong Kong and international treaties. 9. ENTIRE AGREEMENT. This is the entire agreement between you and Novel Games Limited which supersedes any prior agreement or understanding, whether written or oral, relating to the subject matter of this license.