Software developers can access various devices by utilizing the Windows API. When using an API, you gain access to a full spectrum of available features, but API programming is a very tough and time-consuming task. You have to study the documentation and you have to create all the high-level functionality based on the low-level API functions from scratch. This is OK if you develop a specialized application. However, in most cases, you just want to get a certain device working in your program with the least effort possible. One of the system devices that you often need to support is a Serial Port. There are numerous lab instruments, protection gadgets and other inventory that can be connected via a COM port. Instead of spending weeks or even months for API coding, you could use a ready-made ActiveX component in your program. We recommend you give Serial Port Control from FabulaTech a try. Serial Port Control is an inexpensive, royalty-free, component. You can use it with any development environment, such as Visual Basic, Visual Basic .Net, Visual C++, Visual C#, Borland Delphi, Borland Builder, etc. Just put it on a form and you have all the functionality you need to access a serial port, either physical or virtual. Serial Port Control automatically enumerates all the ports available in the system. You just need to select the port name you wish to work with. The event driven architecture of this component is a snap to use. You don't have to check ports periodically in order to find if there is new data available for reading from a port. Simply define a function in your program that will be triggered automatically by the appropriate event and process the data. Despite its low cost, the component is royalty-free. There are no hidden fees and you are free to distribute it together with your own software.
VERSION HISTORY
- Version 2.3.4 posted on 2016-06-23
Minor bugs have been fixed in API. - Version 2.3.3 posted on 2016-06-06
Support of Windows 8, 8.1, 10, Server 2012 and 2012 R2 has been added. SHA256 signature has been added. Borland components are not included now but are still available by request. - Version 1.5.3 posted on 2006-06-07
Some errors are fixed.
Program Details
- Category: Development > Components & Libraries
- Publisher: FabulaTech
- License: Free Trial
- Price: $699.00
- Version: 2.3.4
- Platform: windows
EULA
FabulaTech End User License Agreement ============================= NOTICE TO USERS: CAREFULLY READ THE FOLLOWING LEGAL AGREEMENT. USE OF THE SOFTWARE PROVIDED WITH THIS AGREEMENT (THE "SOFTWARE") CONSTITUTES YOUR ACCEPTANCE OF THESE TERMS. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT INSTALL AND/OR USE THIS SOFTWARE. USER'S USE OF THIS SOFTWARE IS CONDITIONED UPON COMPLIANCE BY USER WITH THE TERMS OF THIS AGREEMENT. This SOFTWARE is SHAREWARE product. That means user has possibility to thoroughly evaluate its usefulness and functionality before making a purchase. This "try before you buy" approach is the ultimate guarantee that the SOFTWARE will perform to his satisfaction. Therefore there is no refund policy for any purchase of this products. 1. LICENSE GRANT. FabulaTech, Inc. grants you a license to use one copy of the version of this SOFTWARE on any one system for as many licenses as you purchase. "You" means the company, entity or individual whose funds are used to pay the license fee. "Use" means storing, loading, installing, executing or displaying the SOFTWARE. You may not modify the SOFTWARE or disable any licensing or control features of the SOFTWARE except as an intended part of the SOFTWARE's programming features. When you first obtain a copy of the SOFTWARE, you are granted an evaluation period of not more than 15 days, after which time you must pay for the SOFTWARE according to the terms and prices discussed in the SOFTWARE's documentation, or you must remove the SOFTWARE from your system. This license is not transferable to any other system, or to another organization or individual. You are expected to use the SOFTWARE on your system and to thoroughly evaluate its usefulness and functionality before making a purchase. This "try before you buy" approach is the ultimate guarantee that the SOFTWARE will perform to your satisfaction; therefore, you understand and agree that there is no refund policy for any purchase of the SOFTWARE. 2. OWNERSHIP. The SOFTWARE is owned and copyrighted by FabulaTech, Inc.. Your license confers no title or ownership in the SOFTWARE and should not be construed as a sale of any right in the SOFTWARE . 3. COPYRIGHT. The SOFTWARE is protected by copyright laws and international treaty provisions. You acknowledge that no title to the intellectual property in the SOFTWARE is transferred to you. You further acknowledge that title and full ownership rights to the SOFTWARE will remain the exclusive property of FabulaTech, Inc. and you will not acquire any rights to the SOFTWARE except as expressly set forth in this license. You agree that any copies of the SOFTWARE will contain the same proprietary notices which appear on and in the SOFTWARE. 4. REVERSE ENGINEERING. You agree that you will not attempt to reverse compile, modify, translate, or disassemble the SOFTWARE in whole or in part. 5. NO OTHER WARRANTIES. FabulaTech, Inc. DOES NOT WARRANT THAT THE SOFTWARE IS ERROR FREE. FabulaTech, Inc. DISCLAIMS ALL OTHER WARRANTIES WITH RESPECT TO THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY MAY LAST, OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS OR EXCLUSIONS MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION. 6. SEVERABILITY. In the event of invalidity of any provision of this license, the parties agree that such invalidity shall not affect the validity of the remaining portions of this license. 7. NO LIABILITY FOR CONSEQUENTIAL DAMAGES. IN NO EVENT SHALL FabulaTech, Inc. OR ITS SUPPLIERS BE LIABLE TO YOU FOR ANY CONSEQUENTIAL, SPECIAL, INCIDENTAL OR INDIRECT DAMAGES OF ANY KIND ARISING OUT OF THE DELIVERY, PERFORMANCE OR USE OF THE SOFTWARE, EVEN IF FabulaTech, Inc. HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT WILL FabulaTech, Inc. LIABILITY FOR ANY CLAIM, WHETHER IN CONTRACT, TORT OR ANY OTHER THEORY OF LIABILITY, EXCEED THE LICENSE FEE PAID BY YOU, IF ANY. 8. ENTIRE AGREEMENT. This is the entire agreement between you and FabulaTech, Inc. which supersedes any prior agreement or understanding, whether written or oral, relating to the subject matter of this license. YOUR ACCEPTANCE OF THE FOREGOING AGREEMENT WAS INDICATED DURING INSTALLATION.