Mesh Booleans for AutoCAD 1.0

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Mesh Booleans for AutoCAD is a mesh boolean modeling plug-in for AutoCAD. Mesh Booleans for AutoCAD gives AutoCAD the ability to perform boolean operations between PolyFace Meshes, Polygon Meshes and 3D Solids or a combination of all. The geometry of a solid object can be described in AutoCAD as a 3D Solid, PolyFace Mesh or a Polygon Mesh entity. However, AutoCAD's solid modeling commands (Union, Subtract and Intersect) work with 3D Solids only. AutoCAD does not provide any commands to perform boolean operations on PolyFace Meshes and Polygon Meshes. Mesh Booleans for AutoCAD removes this limitation by adding new mesh modeling commands to AutoCAD that give AutoCAD the ability to perform boolean operations (add, subtract and intersect) between PolyFace Meshes, Polygon Meshes and 3D Solids or a combination of all. Mesh Booleans for AutoCAD adds three new modeling commands to AutoCAD called MBUnion, MBSubtract and MBIntersect. These commands work just like AutoCAD's Union, Subtract and Intersect commands, with a major difference being that they allow you to select PolyFace Meshes and Polygon Meshes along with 3D Solids. You can union, subtract or intersect two meshes, two solids or a mesh and a solid. You can even carry out boolean operations on sets of meshes and solids at once, just like AutoCAD's Union, Subtract and Intersect commands. The result of the boolean operation can be a mesh or a solid, depending on what you set in the Mesh Booleans for AutoCAD options. For example, it is possible to subtract a mesh from another mesh and have the plug-in create the resulting object as a solid. The opposite is also possible. You can intersect a solid with a solid and create a mesh as the output. Mesh Booleans for AutoCAD comes with detailed documentation for each command as well as a set of tutorials to get you started in the shortest possible time.

VERSION HISTORY

  • Version 1.0 posted on 2009-01-02

Program Details

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