Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
VERSION HISTORY
- Version rt-aa-1.0 posted on 2008-12-12
Several fixes and updates - Version rt-aa-1.0 posted on 2008-12-12
Program Details
- Category: Graphic Apps > Other
- Publisher: rt-aa.sf.net
- License: Free
- Price: N/A
- Version: 1.0
- Platform: windows